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Cyberpunk 2077: Best Unique Sniper Rifles (& Where to Find Them)

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    terenceaugust
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    <br>Divided We Stand - This weapon is incredibly unique in the fact that it is the only smart weapon out of these special assault rifles. This means that when players fire it at their enemies it will lock on to them and never miss. To make this even its unique ability allows it to target up to five enemies simultaneously, which means that it can attack five enemies a piece every time that the player pulls the trigger. This is combined with the fact that it has a superior rate of fire and can inflict shock and poison effects on its victims. This leads to it basically being able to poison and shock almost every single enemy that it hit by its rounds. The downside to Divided We Stand though is that it has a very low damage output and this is made even worse by being split up between five enemies at a time. Players can acquire this by winning the shooting contest during the Stadium Love side qu<br><br> <br>Handguns, shotguns, sniper rifles, katanas, baseball bats, and more inhabit the coffers of Night City in **Cyberpunk 2077 ** . The stats and perks of these weapons vary with each playthrough, though, the typical assortment of buffs and other bonuses remain relatively static. During their travels, players may be on the lookout for the best weapons in the game and, depending on their character’s build and the gamer’s playstyle, there is a devastating weapon that fits into each archetypical categ<br><br> <br>Tsumetogi - When it comes to raw damage per second for melee weapons in Cyberpunk 2077 , the Tsumetogi katana is by far the best option available for players. This weapon has the highest base DPS count of any other katana in the game as long as players aren't using certain special abilities. There is also a small chance to shock enemies with every swing, which is fairly likely to happen since the Tsumetogi can be swung five times every second. On top of all of this though this katana also grants players increased shock resistance, which can be highly necessary for a vast majority of fights in the RPG Game missions. In order to track it down, players will need to do the Pisces side quest for Judy. Players will find it in the room with the Tyger Claw bosses either on the table or on one of the enemy's bod<br><br> <br>Though technically a pre-requisite for the License to Chrome perk, All Things Cyber is available earlier and offers one of the best sub-perks in Cyberpunk 2077 : Driver Update. At Rank 1 of All Things Cyber, players gain 10% boost to all Cyberware modifiers, just like License to Chrome. Rank 2 reduces the Cyberware Capacity cost for all Skeletal and Integumentary System slots, freeing up some space for additional Cyberware without going over the li<br><br> <br>Here, players should notice a building with a big "09" on it after traveling northeast of the Halsey & MLK fast travel point. Turn left and go down an alleyway (west of the custom marker shown on the map above). Here, there is a cyberpsycho sighting, but the cyberpsycho does not have to be fought and can be kind of tough if players have not leveled up enough to face him. Otherwise, he is fun to engage with the proper level, build, and equipm<br><br> <br>When helping the Aldecaldo Nomads after being introduced to Panam, players can acquire this legendary power assault rifle from a vendor in the crew’s camp. Costing over 100,000 eddies, the weapon is worth the expenditure, and players should have more than enough by the time they have reached level 27 and have spent some time completing side missions, gigs, and random activities around Night C<br><br> <br>The Technical Ability tree is useful for most builds, and worth speccing into quickly for the variety of stat boosts and options that Technical perks unlock. These five best Technical Ability perks Cyberpunk 2077 players can learn range all over the place, but tend to be perks that increase V's survivability and st<br> <br>Moron Labe - This gun has a pretty awful name, but those who put the time and resources into crafting it will be in possession of a pretty high-quality weapon. As a crafted weapon it will acquire a random elemental damage output and it already has a pretty high base DPS, but other than it really doesn't seem all that special until players read the fine print. The Moron Labe sports both an increased rate of fire and a chance of dismembering foes, which when put together means that there is a very high likelihood that whoever gets shot is going to wind up dismembered. This weapon isn't incredibly accurate, but with that feature it is no problem to spray bullets all over the place and take out everyone in the player's path. Players can acquire the blueprint to this weapon by picking it up from an enemy during a Suspected Crime Activity in West <br><br> <br>Stinger - Without a doubt, one of the best weapons available in Cyberpunk 2077 is Stinger, which is bizarre as this small knife doesn't look like much at first. Its damage stat isn't nearly as high as some of the other weapons on this list, but what it has going for it is the fact that it can be swung almost 7 times per second. When you factor in the Stinger's small chance to do poison with 7 attack per second, it means that players will be poisoning nearly every enemy they attack. On top of this though the Stinger gains the benefit of all being able to make use of all of the Cybernetic Blades upgrades that Katanas get. With those in place it has the potential to dish out more damage than any other weapon in the game, guns included. Players will need to wait until they are able to complete the side job "I'll Fly Away" which gives them the Stinger as a rew<br>

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